Friday, September 7, 2012

So much to do, so little time...

Well, it looks like I've got my final coming up.  I'm glad I've gotten my program this far to be used for it, and hopefully by the end of the session I'll have a usable and displayable program to put on here.  So far, I've got my new character model, and that's about it.

The game's title is now Harper's Gate.  The name is a bit tentative but it works for now.  The idea still remains as a 2D variation of Monster Hunter with RPG elements...I'm going to be working on developing sprites over the next several weeks I'm sure, and I'll keep you guys (my very limited readers) up to date!

Also, here's Harper in all his pixelated glory...He currently has no arms, but those will be added in programmatically as separate sprites.  These are all of his progressions from a simple idea of a character with a red mask on his face.  o_O  There are two sections in there that are going to be his animation.  To be honest, they're rather meh, but I don't have to make something amazing in the graphical department.

This is the look I want him to have for his final coalesced look.  But the arms are basically going to be separate from his body so I can animate them separately.

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