Alright, long time no see. I talked to Eric for a little while, looks like I'll just be updating about...three times a week now, instead of semi-daily. Essentially whenever my favorite comics start updating their comics, I'll be updating my blog. :-D Looks like Mon,Wed, Fri for now. To be perfectly honest though, I haven't gotten anything done. Eric and I are working on developing the project idea further, and it looks like we may be switching engines. I can't talk about it too much...need to keep some illusion of interest, right? Hehehe. We're trying to focus more on developing the game, rather than me fucking around with a program. It's fun to fuck around, but difficult when you have no direction yes?
With the decision to switch engines, comes the decision to essentially scrap the work I've done, and start all over. It'll be nice getting a different view with another engine, and some more experience as well. Fortunately they seem to use a similar scripting language, but I doubt this new one will be nearly as easy as Game Maker...however, Game Maker did have its major flaws and limitations that we didn't particularly like, I will say that much.
To be perfectly honest, I love using XNA as a game engine. It works stupendously well, and supports windows platforms, however, I think Eric and I need to work on a broader spectrum of systems.
So all in all, updates to the game are currently suspended until further notice, which may or may not be the next...4-10 business days...>.> Or something silly like that. At which point it will be something very simple and/or simple.
Anywho, I must be getting to sleep, Dr. appt in the morning. Latorz!
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