I'm really trying to get this to work, I'd like to get an options menu that changes the preferred width/height of the screen, as well as adjusts full screen. And then based on whether you cancel or apply/accept, it will change the screen. :-) Once I get that down, I'll need to be able to switch to the main game mode and load up the main level.
So, once I get the high level GUI objects working and the state switching, I'll start working on mid level to high level object design. I already have the diagram of all the scene object classes drawn up, just need to implement them and their methods. I have some kind of organization to this, which is nice, and I'm sure that once everything's written down, it'll be a bit easier to know what to do, and how to do it. Anyway, that's it for now, later!
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